Sets the collider to not be moved by other colliders that hit it.
static
Examples
const A = $.makeCircleCollider($.w/2-30,50,20);
A.fill = "#54d89f";
A.direction = 180;
A.speed = 30;
const C = $.makeCircleCollider($.w/2+30,50,20);
C.fill = "rgba(160,54,68,1)";
C.direction = 180;
C.speed = 30;
const floor = $.makeBoxCollider( $.w/2, $.h-20, $.w, 20);
floor.static = true;
floor.fill="#3b444d";
function update() {
A.collides(floor);
C.collides(floor);
A.draw();
C.draw();
floor.draw();
}